Number Man
- WHAT: An audio-visual math skills game for young students.
- BY: Jonathan Berg, Tim Garrett, and Marlena Schachne
- FOR: Julie Knisley at Wheeler School, Spring 1995.
- SIZE:
May 23, 1998 Note: This program is not currently available for
downloading. We apologize and hope to have the situation rectified
(i.e. we hope to find out what happened to the program!) shortly.
INTENDED AUDIENCE
"Number Man" was designed for a Ms. Knisley's first grade class at
Wheeler School. Although the game has three levels, it is mostly aimed
at students who are learning to count or have just learned to count.
EDUCATIONAL GOALS
This game is designed to teach counting and number
recognition. Number Man, the lead character in the game, guides the
pupil through the various tasks that must be completed through the
game. The game has three levels of difficulty and awards each student
a printed prize at the end of the game if the computer it is played on
has printing capabilities.
NOTES
This game requires sound for many of the tasks. The sound is designed
to encourage the visual understanding of spoken digits. The game is
easy to follow.