CS92: Bridges!
in conjuction with the Lincoln School
Erin Carey,
Diana Chien,
Jason Li


Storyboard feedback:

  • what is the goal of the game for the user?
  • suggested detailed implementation of correction mechanism for Q&A
  • more complicated simulations - bridges of varying length scales and/or materials (e.g. Brooklyn Bridge made up of chocolate)
  • simulation scenarios: either fix scenarios and let user predict, or have users change scenarios and give result
  • research & tackle a grade 3 standard
  • anachronisms are fun (e.g. tank on log-bridge) but historically misplaced
  • varying load-types for varying scenarios v.s. fixed for all

 

 

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