March 15, 1998

Group Meetings

The group met today to review of progress, make plans for the coming two weeks and discuss feedback we had received from out storyboard presentation, which was given last Thursday. As a part of the presentation, each member of the audience was asked to give us feedback on what they like regarding the design of the game thusfar, and what they considered problematic, or suggestions they had. The following is a list of constructive criticism or suggestions paraphrased from feedback we received:

We discussed many of these concepts. Many of them we would like to implement if we have time, such as the incorporation of lower intensity games. We have also decided to work on incorporating money into the haunted house theme more, and also to implement more sounds.

We are consulting the teachers on issues such as the level of difficulty of english used in the program, and the fact that some phrases, colors or graphics we have at present might be offensive, especially in the context of a religious school. For example, it was suggested that first graders might begin to associate Casper the friendly ghost with the holy spirit, or other "ghost" figures in the catholic church. We had not even considered this potential, as both the teachers and all her students seemed extremely excited about the haunted house theme.

We have decided at present not to use a navigational map. We are unsure as to the pedagogical value of this device, and we think that the programming involved would be extensive. We will put in on our "wish list" of things to do given time.

We would like to do a great deal of testing in this project, in order to record student responses to theme, game organization, toughness and applicability of our puzzles, and interfaces aspects (especially) and to adjust the program as necessary. We constructed a rough timeline and are hoping to have the program ready for classroom testing by April 7th.