Interaction- Desktop Environments

NPR (Non-Photorealistic Rendering)

A Triceratops
The Venus de Milo
A Mechanical Part

Project Overview

Nonphotorealistic rendering (NPR) can help make comprehensible but simple pictures of complicated objects by employing an economy of line. But current nonphotorealistic rendering is primarily a batch process. Brown's NPR tool is a real-time nonphotorealistic renderer that deliberately trades accuracy and detail for speed. Our renderer uses a method for determining visible lines and surfaces which is a modification of Appel's hidden-line algorithm, with improvements which are based on the topology of singular maps of a surface into the plane. The method we use for determining visibility has the potential to be used in any NPR system that requires a description of visible lines or surfaces in the scene. The major contribution of this project is thus a tool which can significantly improve the performance of these systems. The system incorporate several nonphotorealistic rendering styles, all of which operate on complex models at interactive frame rates.


Center Sites

Brown

Lead Researchers

Lee Markosian

Bibliographic References

[MARK97b]* L. Markosian, M.A. Kowalski, S.J. Trychin, L.D. Bourdev, D. Goldstein, and J.F. Hughes, "Real-Time Nonphotorealistic Rendering," to appear in Proceedings of SIGGRAPH "97, August 1997.

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NPR

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