Interaction- Immersive VR Environments

Lego Toolkit

Project Overview

An approach to interaction in immersive environments that avoids the selection problem is to construct a physical prop to act as a counterpart to the virtual object. The Lego toolkit [AYER96] was designed to allow rapid prototyping and customization of input hardware using Lego parts and simple electronic sensors. The toolkit demonstrates that it is technologically and economically feasible to create application-specific hardware input devices.


Center Sites

Brown

Lead Researchers

Matt Ayers

Bibliographic References

[AYER96]M. Ayers and R. Zeleznik, "The Lego Interface Toolkit," Proceedings of the ACM Symposium on User Interface and Software Technology (UIST) "96, pp. 97-98.

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